Working on a few side projects just to push what I do with modeling. I'm learning how to use Blender now and it's like learning to walk again, it's tough going from Maya, which I am fairly decent at but can in no-way afford, (to the tune of around $5,000 USD depending on retail outlet, shipping and features) to Blender which is free and actually very robust but could be a lot more user-friendly.
Nevertheless Blender is a complete package, it features not only modeling, animation and a game engine but also a composite video editor, a strong renderer and an excellent and friendly online community, as well as a strong network of professional artists and engineers.
I just have to learn to use it... that's my only hurdle. XD